Dragon Age Reviews: Morality Redefined

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dragonageorigins Dragon Age Reviews: Morality Redefined

Even if you couldn’t care less about RPGs, today’s arrival of Dragon Age: Origins, and the high review scores the game is gathering, should have you raising an eyebrow. That’s at least how I felt reading over some Dragon Age reviews today, several of which hail the game’s morality system as something special. It would seem that as moral choices creep into first-person and third-person action games, the advancements in Dragon Age: Origins could become important for games of all kinds. Let’s take a look at what critics are saying after the jump.

“Rather than the good/evil systems of most BioWare games, in Dragon Age you’re judged by what your companions think of you. And this depends upon their own personalities,” says PC Gamer’s John Walker. Eurogamer’s Oli Welsh says manipulating characters “through conversations, decisions and gift-giving – eventually unlocking personal quests, romance and even sex, portrayed with all the sensuous passion of the database spreadsheet that underlies it all – is an engrossing game in itself.”

What seems most promising to me is how the game obscures moral choices so that “good” and “evil” aren’t clear. “You’ll be presented with tough scenarios where none of the options at hand seem particularly good, leaving you to choose what may seem like merely the least evil choice. In the weeks after completing the game, I still feel sincere regret about how some of those decisions played out and am already making plans to handle them differently in my next playthrough. The choices cut deep,” says Giant Bomb.

I’m not a big RPG fan, but I’d like to see complex moral systems replace the black-and-white ones in shooters such as Bioshock, Mass Effect and Fallout 3. For that reason, I plan to check out Dragon Age: Origins to see what the future may hold.

COMMENTS

  1. Posted by Lloyd

    I think they should stick to making video trailers. The trailer is the only good thing about this game..

  2. Posted by Brain

    Wow! The game must simply be too much for some little minds to handle.

  3. Posted by Corrector

    yea.. you are right and the rest of the world is wrong.. love internet fools lol :D

  4. Posted by Tabris Macbeth

    "Morality redefined"? What a load! Good and evil choices are pretty damned clear, and despite what that developer walkthrough implied, you will apparently NEVER face any moral consequences for your decisions!

    Also, anyone tell this guy that Mass Effect and Fallout 3 (and to a degree, even BioShock) were RPGs? And that Mass Effect definitely did not have simplistic morality? Crackerjack reporting there, Newman.

    -Tabris

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